Game-based learning platform, used as educational technology in schools and other educational institutions. Its learning games, “Kahoots”, are multiple-choice quizzes that allow user generation and can be accessed via a web browser, phone, or the app itself.
A Review of Kialo – A Tool for Teaching Critical Thinking and Rational Debate
GMIT’s onsite, flexible learning religious studies programmes are currently being redeveloped into and recast as four new blended learning programmes. The challenge of successfully transitioning the content of an onsite-delivered,